There seems to be an odd bug where when i click on "go to bed" it doesn't go to the next day, and i seem to be stuck at night until i make a meal, and then if i leave the kitchen while it's early morning, the couch conversation scene plays again.
I just finished playing the demo. The game's premise is not only different from most VNs, but hooked me from the start. My interest level stayed high all the way to the end of the demo, and left me wanting more. I'm eager to play the full game and have backed it on Kickstarter. Great job so far! Keep it up!
We would love to bring it to MacOS, however right now we aren't sure as we would need a mac to be able to create the build for it. For now you can try the WEBGL build at the bottom of the page, though!
Really charming! Obviously there's a lot of UI/text issues but that can be easily fixed. I hope we have a lot of time to flesh out the story because it's pretty cool! I'll be checking out the Kickstarter for sure (also will there be a Steam release)
Glad you liked it! Yeah, we have plenty of work to do 😅 pretty much all the UI needs done, but we will have a big update hopefully in the next few days which have the fixed text problems and new UI here and there (plus more content wooo)
There will be a steam release! And thank you thank you, really appreciate all the support we can get 🙏
This is just one reason why Ren'Py is such a good engine to use for creating visual novels. It can build executables for Windows, Linux, and Mac on a single development machine. It also provides so many other features that I've come to expect in VNs, but which many non-Ren'Py VNs lack (such as the growing number of Unity VNs that don't allow players to easily rollback with a single key press). I've yet to check out your demo, but I'm preparing to remedy that soon.
I am deeply charmed by Nono and just makes me want to see more and learn more about her. I can't wait for the game to get released. I'll be happy to support the game once the kickstarter launches. I hope the best for this game and for it to be launched in the near future!
Great illustration and cute character! Highly recommend changing the pink background or making the text black and bigger for android. Cute demo, was keen to see where they would end up, sound was pretty good too 🎉
oh boy, that's a bit difficult to answer as I don't have a tags list made yet (I should do that), but off the top of my head, here goes:
feet, c*m on food, s*x with sleepers, public, humiliation, loss of power, voyeurism, impreg, toys, forced, reverse forced, threesome, ofc monster girls, and probably more I can't recall at the moment! I hope that list suffices for now
The demo is just too short to give any kind of an idea as to what this game will ultimately be like.
You have a lot of pictures posted above, and NONE of them appear in the demo. No sex scene to see what those will look like. It's just too little content to entice a donation.
The art is pretty. The writing is well done. But it's like 40 minutes or less worth of reading. With no idea which direction it will take.
I wish you luck on the Kickstarter, but I'm out until there is a finished product for sale.
I understand! You can support when it's out if you like. This demo was just something that followers could check out to show we've been working hard on the groundwork for the game. We will continue posting big patches here to extend the demo. This was only day one, which gives people something more to look at before deciding to support the KS, which is more than many do :)
the Kickstarter launches on October 18th! You'll be able to support then, but please still follow for now! It really helps!! Thank you for the support <3
Really love this game so far, the art is amazing and story seems pretty fun. I take notes of my playthroughs if you want o take a look. the (->) is just thoughts and the (===>) is more important stuff. I know is a long text lol:
-> Settings could close when you click outside the box.
===> The white text on the pale pink background is a hard to read. Maybe you could add an option to select the color of the text or make it darker.
-> Using a fade transition for the text could be good, or at least give an option for it.
-> The "you" in the text is not centered. I don't know if that was intentional.
-> I really love this background style.
-> the slight spin/size increase on the options icon is great.
-> One thing about the text box background that I think is kind of off is that the text, even when it’s just a few words, covers the hard shape. Maybe flipping the image could be good.
-> I like how the bedroom wall decoration is also hexagonal.
===> The music doesn’t cut off when it reaches 0.
===> When I take a bath, I accidentally click on the shower again, and after that, the "hallway" option is not there. I click on the bathtub again, and it shows up.
After testing again, I found that if the cursor is over the area of the UI when the text finished running it doesn’t appear again, but only the visual; the logic is still active.
If you go to the button at any fade transition point, the transition stops. For example, if you go to the halfway point, it will stay at 50% opacity.
-> Maybe changing the music when Nono appears could be nice.
-> If, when she says her name, he responds with "No... no!" for the invocation context, and she replies with "Yes" as her name, I would find that really funny. But my humor is weird, lol.
-> I think her left ear is a little low.
-> I really like the little sweat and fang.
-> Do the wings disappear?
** No, there is only one sprite.
** A second sprite with the wings would be great.
===> This white text is really hard to read.
-> The faces are really cute.
-> The old shirt with the cut fabric is so good.
-> Now that you transform her into a tan girl, every criticism I have is over; this is perfect. I will fight everyone who disagrees. Nice job!
===> The music transition could be smoother. when they get out the house seems like a jumpscare lol
===> She is not in the center of the screen. Probably the sprite is at (0,0), but the sprite image leans more to the right. Her tail doesn’t have as much visual weight as her body.
** It’s really apparent on the shirt sprite because the shirt also leans towards the right.
-> Maybe moving the text options up could be more pleasant, as the name bar draws a lot of attention to the left.
-> Personally, I think the height change when the line breaks to add another line is weird.
-> Man, all the backgrounds and art in general are amazing.
-> Ahem... that’s a nice backdoor shot.
-> The focus made me laugh so much, lol.
-> One thing that’s kind of weird is that the character style is different from the background, but maybe it was to give more contrast.
** Looks good when is character sprite/background but the scenes when she interact with the world seems like two different game assets.
-> This "body is just body" / "social situations can be embarrassing" is very good contrast.
-> When it's the character toughs, maybe you could just change the "you" to something else or change the color. Hiding the name slot seems unnecessary.
-> In the splash when she sits, it’s the same issue with the background and characters; they look like two different things.
-> The sparkle eyes are great.
-> Man, all the expressions are bangers.
-> I really like the two-colored ribbons.
===> Add click with space or a key.
===> The game needs a way to speed up dialogue. When I was replaying to see other routes, it took too long.
-> I would try to elevate the text box; when it’s leaning against the screen, it makes it seem/feel small because it loses one side.
-> The pink clothes with the heart are cute, but at first, I thought it was that model where one side shows more skin. The left side shows more skin than the right. But looking closer, the whole piece seems straight, so that line is not right. Maybe it's like, "I don’t know how to wear this?" If that’s the case, the sleeve must be lower than the other one.
-> I really love these backgrounds. every replay I see something different. The plant in the living room is so good lol.
-> A sound effect for gaining points would be nice.
-> The "HANDLE COOKING HERE" was great.
===> On the night before sleeping, if you go to the door and hold the click, the "hallway" fades away but doesn’t come back, only after a click.
** same with the bathroom If you click quickly, the cursor animation will reset, but there’s a frame with it squished at around 50% opacity.
===> I don’t know why the game is so heavy; 540 MB for this little content is too much. When the game expands, it will be a problem.
If I had to guess, the images were made at a higher resolution (4K) or set with some weird pixel format (like that weird RGBA float) and were just placed in the Unity Resources folder to be called as a sprite with Resources.Load<Sprite>(path).
If you don’t want to lose quality with Unity’s compression it's fine, but maybe you could use PNGs (lossless compression) and create the sprites/textures at runtime. A compressed PNG is about 1/5 the size with a less noise iamges and much smaller for flat images.
Also, if the images are 4K, it’s very easy to reduce them to Full HD without breaking the image, because 4 pixels can be easily converted to 1 pixel. If the image needs to convert 3.5 pixels to 1, it would require cropping or something.
I don’t think a lot of people have 4K monitors, so maybe an option to play the game without the 4K would be good (assuming it is 4K).
This feedback is fantastic. Thank you so much for your notes, incredibly helpful (and flattering). If you haven't joined the discord we would love to have you there! Our programmer would like to talk with you about your comments!
The expression showcase is a neat way to, well, show what we can expect. Not sure if I've seen other games do that.
My only complaint is how short of a demo it was!... Not really a complaint, moreso just me being impatient, but still! The art style was cute, characters (Well, character) we've met, and the simple yet charming story. I didn't want it to end quite yet!
Can't wait to see how development progresses!
Also, the Toast ending was very amusing, though I kept clicking it as a "I wonder how much they're going to let me do this..." it also made me think waaay back to the cheeky messages you'd get in classic point and click adventure games when you weren't able to do something yet.
Only english, we will be releasing a tool for people to make translations easily for the game. Our goal is to translate the game ourselves to Japanese, Russian, Simplified Chinese, and Spanish.
Is this coming to mac, or am i overlooking something because it does have a mac and linux logo next to the windows logo, i thought it might be universa
I will be following the game progress with great interest. Games like this are so nice when they have soul put into them by their creators. Which this one looks to be!
Only things I'd note in the demo to work on would be having a bigger margin on the left of the textbox, tidying up the dialogue not having capitals when starting a new line (I'm sure this is on your to-do if nothing else haha), and maybe having a bit of a gap in transition between locations to allow the music fade out/in a bit more time so there's less overlap and subsequent dissonance. Thumbs up!
PS: Don't forget to add more petite succubi in addition to the bustier ones!
I prefer petite females over those with exaggerated busts, myself, but you do need to be careful with this. If any character in an NSFW game looks too young, you can get your game banned from Steam. Characters with youngish faces and figures are problematic... thus giving a character a larger bust helps to indicate she can't be all that young, no matter how youngish her face is. A petite succubi, however, especially one with a youngish face, could easily be construed as too young by the powers that be at Steam, and in that case they will ban your game. I've heard that once they ban a game, there's almost no chance of it being allowed back on, no matter what the dev does to bring it into compliance. Other devs have already run into this issue. Don't let it be your downfall. If you want to have a petite succubi (I'd like to see it), be careful to have some feature about her that indicates she's definitely not a minor. Also, I don't believe it's enough to simply state in the text that the character is 18 or older; I think the artwork must speak for itself. Just be careful.
I tried to download the demo on Android, but the APK doesn't work for me. Something about the "packaged native code doesn't match any of the ABIs". Is there anyway I can get this to work?
Hey, not entirely sure what caused your issue. I did some research and I'm publishing a new version soon which will hopefully fix the problem you're having but I can't guarantee because there are so many things that could be causing it. We'll try our best! Will comment when the new version is done.
Got it to download this time. Thank you so much! Only (non-)issue I saw so far is that the demo doesn't change the orientation when you rotate your phone, it's locked in on one side, but that's something that doesn't affect the game at all, so take your time on that.
And for how much there is on the demo, I definitely see a lot of charm and potential in this. Hoping you two keep up the wonderful work on this game and any others you produce.
Haven't played yet, but I am already in love with the artstyle! Congratulations with your debut, good luck with everything and I wish more people to notice your game! :D
Sorry all, the new version crashed immediately on launch and we are trying to fix it quickly. I've uploaded the original version until we can get it taken care of!
I've updated the demo to fix bugs brought to our attention by you lovely people, as well as an android version by popular demand! You can read more about it in the devlog!
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There seems to be an odd bug where when i click on "go to bed" it doesn't go to the next day, and i seem to be stuck at night until i make a meal, and then if i leave the kitchen while it's early morning, the couch conversation scene plays again.
Thank you for letting us know, we're fixing it. Sorry about that!
I just finished playing the demo. The game's premise is not only different from most VNs, but hooked me from the start. My interest level stayed high all the way to the end of the demo, and left me wanting more. I'm eager to play the full game and have backed it on Kickstarter. Great job so far! Keep it up!
thank you so much! Really glad you enjoyed the demo and I really appreciate the support!!!
Will this be available for MacOS anytime soon? I really like the art/concept!
We would love to bring it to MacOS, however right now we aren't sure as we would need a mac to be able to create the build for it. For now you can try the WEBGL build at the bottom of the page, though!
Ahh okay, thank you!
Really charming! Obviously there's a lot of UI/text issues but that can be easily fixed. I hope we have a lot of time to flesh out the story because it's pretty cool! I'll be checking out the Kickstarter for sure (also will there be a Steam release)
Glad you liked it! Yeah, we have plenty of work to do 😅 pretty much all the UI needs done, but we will have a big update hopefully in the next few days which have the fixed text problems and new UI here and there (plus more content wooo)
There will be a steam release! And thank you thank you, really appreciate all the support we can get 🙏
This is just one reason why Ren'Py is such a good engine to use for creating visual novels. It can build executables for Windows, Linux, and Mac on a single development machine. It also provides so many other features that I've come to expect in VNs, but which many non-Ren'Py VNs lack (such as the growing number of Unity VNs that don't allow players to easily rollback with a single key press). I've yet to check out your demo, but I'm preparing to remedy that soon.
I am deeply charmed by Nono and just makes me want to see more and learn more about her. I can't wait for the game to get released. I'll be happy to support the game once the kickstarter launches. I hope the best for this game and for it to be launched in the near future!
Thank you!! That really means so much to me!! I'm so happy you enjoyed it!
Great illustration and cute character! Highly recommend changing the pink background or making the text black and bigger for android. Cute demo, was keen to see where they would end up, sound was pretty good too 🎉
Thank you! You aren't the first to mention the readability, we are trying to find a solution for that!
I go hallway,living rm ,bedroom,spare room,bathroom,round and round.How do i get out?Or can I?
The dialogue tells you to take a shower and make breakfast. Did you do those?
my fault ,I got it now,sorry to bother you with this,I looks real good .can't wait to play it
no problem at all!! thank you :>
I am caught in a loop in the apt.Bedroom hallway bathroom can't get out.
can you elaborate what happened? Was the living room button not there?
will it be available for macbook?
Unfortunately we can't build a game for Mac without having one, so no for now at least
What fetishes can we expect?
oh boy, that's a bit difficult to answer as I don't have a tags list made yet (I should do that), but off the top of my head, here goes:
feet, c*m on food, s*x with sleepers, public, humiliation, loss of power, voyeurism, impreg, toys, forced, reverse forced, threesome, ofc monster girls, and probably more I can't recall at the moment! I hope that list suffices for now
👍
The demo is just too short to give any kind of an idea as to what this game will ultimately be like.
You have a lot of pictures posted above, and NONE of them appear in the demo. No sex scene to see what those will look like. It's just too little content to entice a donation.
The art is pretty. The writing is well done. But it's like 40 minutes or less worth of reading. With no idea which direction it will take.
I wish you luck on the Kickstarter, but I'm out until there is a finished product for sale.
I understand! You can support when it's out if you like. This demo was just something that followers could check out to show we've been working hard on the groundwork for the game. We will continue posting big patches here to extend the demo. This was only day one, which gives people something more to look at before deciding to support the KS, which is more than many do :)
I'm not super sure how Kickstarter works. But I hope that you hit your goal, and this project can get done.
I certainly liked what I saw.
Good luck.
Thank you!!
Is the female protagonist a virgin?
Yes
Great!
Definitely bookmarked.
Gives off a wholesome/slice of life vibe on first glance. I'm a sucker for cute stuff.
I'll wait for more updates before I start playing though.
sounds like you'll enjoy it then 😊😊 thank you!
There is a devlog containing all changes made! This was bug fixes and quality of life changes
will the finished product be free? this game was really cute and i loved it. Sorry if this was a rude question!
Thank you! No, we are planning to release this game for ~$12 in steam and itch
hey, i would like to support on kikstarter but i dont see the option, i can only follow, is this the way to support the project?, or there are more?
the Kickstarter launches on October 18th! You'll be able to support then, but please still follow for now! It really helps!! Thank you for the support <3
characters are super cute heres to a successful kickstart hope yall have a awesome journey with this games cant wait to see moar stay awesome
thank you!!
Really love this game so far, the art is amazing and story seems pretty fun. I take notes of my playthroughs if you want o take a look. the (->) is just thoughts and the (===>) is more important stuff. I know is a long text lol:
-> Settings could close when you click outside the box.
===> The white text on the pale pink background is a hard to read. Maybe you could add an option to select the color of the text or make it darker.
-> Using a fade transition for the text could be good, or at least give an option for it.
-> The "you" in the text is not centered. I don't know if that was intentional.
-> I really love this background style.
-> the slight spin/size increase on the options icon is great.
-> One thing about the text box background that I think is kind of off is that the text, even when it’s just a few words, covers the hard shape. Maybe flipping the image could be good.
-> I like how the bedroom wall decoration is also hexagonal.
===> The music doesn’t cut off when it reaches 0.
===> When I take a bath, I accidentally click on the shower again, and after that, the "hallway" option is not there. I click on the bathtub again, and it shows up.
After testing again, I found that if the cursor is over the area of the UI when the text finished running it doesn’t appear again, but only the visual; the logic is still active.
If you go to the button at any fade transition point, the transition stops. For example, if you go to the halfway point, it will stay at 50% opacity.
-> Maybe changing the music when Nono appears could be nice.
-> If, when she says her name, he responds with "No... no!" for the invocation context, and she replies with "Yes" as her name, I would find that really funny. But my humor is weird, lol.
-> I think her left ear is a little low.
-> I really like the little sweat and fang.
-> Do the wings disappear?
** No, there is only one sprite.
** A second sprite with the wings would be great.
===> This white text is really hard to read.
-> The faces are really cute.
-> The old shirt with the cut fabric is so good.
-> Now that you transform her into a tan girl, every criticism I have is over; this is perfect. I will fight everyone who disagrees. Nice job!
===> The music transition could be smoother. when they get out the house seems like a jumpscare lol
===> She is not in the center of the screen. Probably the sprite is at (0,0), but the sprite image leans more to the right. Her tail doesn’t have as much visual weight as her body.
** It’s really apparent on the shirt sprite because the shirt also leans towards the right.
-> Maybe moving the text options up could be more pleasant, as the name bar draws a lot of attention to the left.
-> Personally, I think the height change when the line breaks to add another line is weird.
-> Man, all the backgrounds and art in general are amazing.
-> Ahem... that’s a nice backdoor shot.
-> The focus made me laugh so much, lol.
-> One thing that’s kind of weird is that the character style is different from the background, but maybe it was to give more contrast.
** Looks good when is character sprite/background but the scenes when she interact with the world seems like two different game assets.
-> This "body is just body" / "social situations can be embarrassing" is very good contrast.
-> When it's the character toughs, maybe you could just change the "you" to something else or change the color. Hiding the name slot seems unnecessary.
-> In the splash when she sits, it’s the same issue with the background and characters; they look like two different things.
-> The sparkle eyes are great.
-> Man, all the expressions are bangers.
-> I really like the two-colored ribbons.
===> Add click with space or a key.
===> The game needs a way to speed up dialogue. When I was replaying to see other routes, it took too long.
-> I would try to elevate the text box; when it’s leaning against the screen, it makes it seem/feel small because it loses one side.
-> The pink clothes with the heart are cute, but at first, I thought it was that model where one side shows more skin. The left side shows more skin than the right. But looking closer, the whole piece seems straight, so that line is not right. Maybe it's like, "I don’t know how to wear this?" If that’s the case, the sleeve must be lower than the other one.
-> I really love these backgrounds. every replay I see something different. The plant in the living room is so good lol.
-> A sound effect for gaining points would be nice.
-> The "HANDLE COOKING HERE" was great.
===> On the night before sleeping, if you go to the door and hold the click, the "hallway" fades away but doesn’t come back, only after a click.
** same with the bathroom If you click quickly, the cursor animation will reset, but there’s a frame with it squished at around 50% opacity.
===> I don’t know why the game is so heavy; 540 MB for this little content is too much. When the game expands, it will be a problem.
If I had to guess, the images were made at a higher resolution (4K) or set with some weird pixel format (like that weird RGBA float) and were just placed in the Unity Resources folder to be called as a sprite with Resources.Load<Sprite>(path).
If you don’t want to lose quality with Unity’s compression it's fine, but maybe you could use PNGs (lossless compression) and create the sprites/textures at runtime. A compressed PNG is about 1/5 the size with a less noise iamges and much smaller for flat images.
Also, if the images are 4K, it’s very easy to reduce them to Full HD without breaking the image, because 4 pixels can be easily converted to 1 pixel. If the image needs to convert 3.5 pixels to 1, it would require cropping or something.
I don’t think a lot of people have 4K monitors, so maybe an option to play the game without the 4K would be good (assuming it is 4K).
This feedback is fantastic. Thank you so much for your notes, incredibly helpful (and flattering). If you haven't joined the discord we would love to have you there! Our programmer would like to talk with you about your comments!
In android it will kick you from the game 😐
The expression showcase is a neat way to, well, show what we can expect. Not sure if I've seen other games do that.
My only complaint is how short of a demo it was!... Not really a complaint, moreso just me being impatient, but still! The art style was cute, characters (Well, character) we've met, and the simple yet charming story. I didn't want it to end quite yet!
Can't wait to see how development progresses!
Also, the Toast ending was very amusing, though I kept clicking it as a "I wonder how much they're going to let me do this..." it also made me think waaay back to the cheeky messages you'd get in classic point and click adventure games when you weren't able to do something yet.
Comments on the toast ending make me so happy lol I'm glad you enjoyed it! We are working hard to extend it asap!!
Will this be free upon full release?
no, the plan is to release it on steam for ~$12. It will be free for patreon supporters upon release!
love the art, looking forward to more of this
ignore everything else he got elder ring poster in the wall!!!
Sorry, is Russian language present in the game?
Only english, we will be releasing a tool for people to make translations easily for the game. Our goal is to translate the game ourselves to Japanese, Russian, Simplified Chinese, and Spanish.
Is this coming to mac, or am i overlooking something because it does have a mac and linux logo next to the windows logo, i thought it might be universa
Does the build not work on Mac? I thought it should, if not I will remove that.
Sadly, you need a Mac to make a game ON Mac, which we don't have. Maybe in the future but right now it's impossible. The WEBGL should work though.
Can't wait for the release
I will be following the game progress with great interest. Games like this are so nice when they have soul put into them by their creators. Which this one looks to be!
Only things I'd note in the demo to work on would be having a bigger margin on the left of the textbox, tidying up the dialogue not having capitals when starting a new line (I'm sure this is on your to-do if nothing else haha), and maybe having a bit of a gap in transition between locations to allow the music fade out/in a bit more time so there's less overlap and subsequent dissonance. Thumbs up!
PS: Don't forget to add more petite succubi in addition to the bustier ones!
Thank you so much! Thank you for the ssuggestions also!
I prefer petite females over those with exaggerated busts, myself, but you do need to be careful with this. If any character in an NSFW game looks too young, you can get your game banned from Steam. Characters with youngish faces and figures are problematic... thus giving a character a larger bust helps to indicate she can't be all that young, no matter how youngish her face is. A petite succubi, however, especially one with a youngish face, could easily be construed as too young by the powers that be at Steam, and in that case they will ban your game. I've heard that once they ban a game, there's almost no chance of it being allowed back on, no matter what the dev does to bring it into compliance. Other devs have already run into this issue. Don't let it be your downfall. If you want to have a petite succubi (I'd like to see it), be careful to have some feature about her that indicates she's definitely not a minor. Also, I don't believe it's enough to simply state in the text that the character is 18 or older; I think the artwork must speak for itself. Just be careful.
How do i fuck this cutie
Patience patience 😌
saw cute feet now I'm all in
those are already being worked on of course!! <3
=w= thank youuu
Is this 32 bit or 64
64 bit
Why can't i save?
the demo is very short so we disabled save and load for this one
I tried to download the demo on Android, but the APK doesn't work for me. Something about the "packaged native code doesn't match any of the ABIs". Is there anyway I can get this to work?
Hey, not entirely sure what caused your issue. I did some research and I'm publishing a new version soon which will hopefully fix the problem you're having but I can't guarantee because there are so many things that could be causing it. We'll try our best! Will comment when the new version is done.
Just uploaded the new version. Try it out when you get the chance and let me know if it works if you don't mind!
Got it to download this time. Thank you so much! Only (non-)issue I saw so far is that the demo doesn't change the orientation when you rotate your phone, it's locked in on one side, but that's something that doesn't affect the game at all, so take your time on that.
And for how much there is on the demo, I definitely see a lot of charm and potential in this. Hoping you two keep up the wonderful work on this game and any others you produce.
Thank you so much! Glad you were able to try it out <3
cute.
Thank you!
Cute story so far! I also love your art style! Definitely will be keeping an eye on your work!
Thank you!! Really appreciate that!
Haven't played yet, but I am already in love with the artstyle! Congratulations with your debut, good luck with everything and I wish more people to notice your game! :D
I haven't played either, but this is giving me serious "my catgirl maid thinks she runs the place" vibes, and I'm all for it! :]
Thank you so much!!
New version is now fixed and up!!
Sorry all, the new version crashed immediately on launch and we are trying to fix it quickly. I've uploaded the original version until we can get it taken care of!
Hey,
Tried to play tho sadly it kept crashing after choosing my name (on PC)
thank you for letting me know, I've uploaded the original demo that does not crash until we can fix 1.2
I've updated the demo to fix bugs brought to our attention by you lovely people, as well as an android version by popular demand! You can read more about it in the devlog!